The gaming company Playdead will, in collaboration with DTU, develop a tool for the Danish digital visual industry, which enables visualization of digital sand, gravel and other granular materials.
Focusing on how creative technology and storytelling can contribute to sustainability and green transformation across digital visual and lifestyle industries.
Exploration and development of new methods for real-time productions with the sub-technologies; Universal Scene Description and Realtime performance capture.
The project develops, documents and communicates good practices within creative pre-visualization of films, television and animation using Virtual Production tools.
Knowledge of the audience and the outside world in the development and launch of films
The project will strengthen the awareness of and inclusion of data about the audience and target groups in the development process of Danish filmmakers.